Very cool little project. Awesome that you managed to finish it in such a short time. Feedback:
1. Make the objects on the ground like the rocks and stumps have the same shader as the player, or introduce some way to see objects behind trees easier as it feels unfair to run into a stump you couldn't see behind tree leaves.
2. There are some performance issues on PC, not sure about mobile. Might have something to do with the level generation?
3. I found myself wanting to speed things up and get a little risky with bumping up my score. A couple of ideas I had while playing to introduce something like this would be to allow the player to swipe down to run faster for a while (or arrow key down on pc). Alternatively, you could enter a "frenzy" mode after collecting a certain number of coins or introduce a new pickup like a hot pepper or something.
I managed to make it to 167 score after playing for a few minutes or so.
A good bit of fun, keep making projects and you'll be making projects as a studio before you know it!
Just got around to watching the video and playing the game and of course it's really satisfying!
This likely stems from the sheer potatoness of my laptop, but currently the game isn't well optimized as I get lag spikes occasionally that interrupt the flow of the game and it led to a coupla unfair deaths.
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Very cool little project. Awesome that you managed to finish it in such a short time. Feedback:
1. Make the objects on the ground like the rocks and stumps have the same shader as the player, or introduce some way to see objects behind trees easier as it feels unfair to run into a stump you couldn't see behind tree leaves.
2. There are some performance issues on PC, not sure about mobile. Might have something to do with the level generation?
3. I found myself wanting to speed things up and get a little risky with bumping up my score. A couple of ideas I had while playing to introduce something like this would be to allow the player to swipe down to run faster for a while (or arrow key down on pc). Alternatively, you could enter a "frenzy" mode after collecting a certain number of coins or introduce a new pickup like a hot pepper or something.
I managed to make it to 167 score after playing for a few minutes or so.
A good bit of fun, keep making projects and you'll be making projects as a studio before you know it!
Very fun! I just watched your video and it was really great to hear about your journey!
looking forward to seeing the rest of it come along.
I’m doing the same thing with my first game too: make a game that I can’t not complete.
nice
Simple and very enjoyable game! :D
Well done! it was funny to play that kind cute game
282 score im him
Very cool! Played it on my iPhone 11, and I had some lag at first. After two runs however it ran smooth like butter!
amazing game
Just got around to watching the video and playing the game and of course it's really satisfying!
This likely stems from the sheer potatoness of my laptop, but currently the game isn't well optimized as I get lag spikes occasionally that interrupt the flow of the game and it led to a coupla unfair deaths.
Love the music as always ;P
bruh u made the music lol
shhhh don't tell anyone